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Autodesk MAYA11-A Exam Syllabus Topics:
| Section | Weight | Objectives |
|---|---|---|
| Texturing & Shading | 15% | - Hypershade editor and material creation - Texture assignment and editing - UV mapping and unwrapping |
| 3D Modeling | 25% | - NURBS and subdivision surfaces - Polygon modeling techniques - Geometry creation and optimization - Modifiers and editing tools |
| Animation Basics | 20% | - Basic rigging and constraints - Playback and previewing animation - Animation curves and graph editor - Keyframing and timeline controls |
| User Interface & Navigation | 20% | - Maya workspace layout - Customizing preferences and hotkeys - Object selection and transformation tools - Viewports and navigation controls |
| Scene Management & Workflow | 5% | - Layer organization and grouping - File management and importing/exporting - Project setup and asset management |
| Lighting & Rendering | 15% | - Shadow and illumination settings - Basic camera setup - Light types and placement - Render settings and output formats |


